![]() But combat is where this game falls short of incredible. And maybe to someone who loves this genre of game it is. So far it probably seems like this game is unstoppable and an absolute must-buy. But seriously, we could all use a reminder sometimes that at the end of the day, these are games made by people who love games. That is exactly what players of Nintendo games love self-deprecation and a roller-coaster of ups and downs. Nexomon flips the genre on its head and willingly insults itself and owns its short-comings. They acknowledge the hilarity of strangers stopping you to fight your creatures for money without your consent, the fact that your belt can only hold 6 creatures, and how you can walk straight into someone's home unannounced and expect them to kindly give you a gift. In an extremely meta way, they challenge the strange things about the pocket monster genre that Pokemon takes itself too seriously to address. ![]() Perhaps Nexomon: Extinction's greatest attribute, is how hilarious the writing is. Twists and surprises are around every corner and it is up to you to decipher the truth. As the story progresses, the world becomes a lot more complicated than you'd ever imagine from a pocket monster game. You quickly become empathetic for the people of Nexomon, but it is evident that everything is not as it seems. ![]() Cities are scattered across the Nexomon world, each with their own culture and philosophy of how to defend against the Tyrants. His children, and other powerful monsters called Tyrants war against one another for the throne, and humans are tangled in the fight. There are multiple tiers to the Nexomon hierarchy and the timeline of the story is trapped sometime after the ultimate king of the Nexomon, Omnicron, has been slain. The humans are considered vermin to some Nexomon but are highly respected and loved by others. The relationship between humans and Nexomon is incredibly complicated. The history depicted in the game is compelling and you almost wish it were true. The Nexomon universe is saturated in lore and legend. Please consider offering a developer that we at BLG are utterly impressed with a chance to open your mind to a universe worth exploring. VEWO has stepped into the ring and challenged a giant in their own hometown. There’s never been pressure for them to be better, and we as consumers have continued to consume. If none of this excites you, consider the possibility that Nintendo and Game Freak have let themselves go and have sat upon a genre monopolized and abused. If I have your attention, please continue reading. Not only that, but there existed a story, lore and legends within the Nexomon universe that were more expansive and interesting than possibly all of the Pokémon story-lines combined. What I found was an inviting, vibrant world full of undiscovered creatures more unique and exciting than anything I had seen in the last four generations of Pokémon. Against my better judgment, I set out to review Nexomon: Extinction to prove to myself and others that we were not missing out. Prior to playing this game I too thought there was no room for another franchise in the pocket monster genre. Meaning that while some moves are extremely powerful, your opponent may use a weaker move that has a status effect that comes out faster, which may render your Nexomon helpless.Before you write Nexomon: Extinction off as just another wannabe remake of Pokémon, hear me out. Secondly, when you select moves, they will list the amount of speed and accuracy each has. So, you must be careful when using moves that cost too much stamina unless you have healing items on hand. Firstly, Nexomon moves share the same stamina pool. Nexomon: Extinction changes things up by putting less emphasis on type advantage and more on move priority, accuracy, and resource management. This usually results in a rock-paper-scissors type battle with the occasional status effect or buff to shake things up. In 'monster catcher' games, you would send a monster whose elemental type and move set has an advantage over your opponent's and switch out when needed. Setting this world right is going to take a lot of work, and a lot of battles.Īs is tradition, the combat system is turn-based. There's a fair amount of humor and colorful characters to help offset the bleakness, so things don't become too overbearing. Without spoiling, as you progress through the story and set things right, village populations start to become more welcoming, rewarding the player with a sense of accomplishment, alongside various items to aid the hero in his or her travels. Source: Windows Central (Image credit: Source: Windows Central) ![]()
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